The starting garage
The page opens in a 3D garage scene with the Apex GT and a menu for Quick Race, online rooms, settings, and power-ups.
Interactive project · 3D arcade racing
A 3D garage that begins with a choice of car.
Circuit Rift’s menu brings together Quick Race, Online Rooms, settings, and power-up information. The garage scene presents the selected vehicle, while the quick-race flow begins with a car selector.
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The page opens in a 3D garage scene with the Apex GT and a menu for Quick Race, online rooms, settings, and power-ups.
The Quick Race selector lists four cars — Apex GT, Basalt, Kestrel, and Mantis — plus a colour palette for the selected vehicle.
The setup shows two stages: car choice, then circuit and AI rivals. The progress bar keeps the order of choices visible before the start.
Project structure
The menu presents the game’s routes, and Quick Race begins with car selection. Choosing a vehicle opens the race configuration.

The opening screen puts the vehicle and garage scene first, alongside shortcuts to racing and settings.

The first stage presents the available cars and paint choices. The progress bar labels the next stage as circuit and AI-rival selection.
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